Answer by Screenhog
If it were me, I'd use actual mesh objects – like planes – to display the comic panels. I'd likely make a Transparent Unlit material for each unique image, changing the texture properties appropriately...
View ArticleAnswer by alucardj
Aah, the joys of supporting multiple resolutions and aspect ratios. Search for similar questions about iOS and supporting multiple displays, e.g. :...
View ArticleAnswer by AMDAndrew
You can add a GUI texture triggered by collider and Voila ! SlideShow or Cutscene script with 2d Images : Script for everyone : #pragma strict var pageOne : Texture2D; var pageTwo : Texture2D; var...
View ArticleAnswer by Screenhog
If it were me, I'd use actual mesh objects – like planes – to display the comic panels. I'd likely make a Transparent Unlit material for each unique image, changing the texture properties appropriately...
View ArticleAnswer by alucardj
Aah, the joys of supporting multiple resolutions and aspect ratios. Search for similar questions about iOS and supporting multiple displays, e.g. :...
View ArticleAnswer by AMDAndrew
You can add a GUI texture triggered by collider and Voila ! SlideShow or Cutscene script with 2d Images : Script for everyone : #pragma strict var pageOne : Texture2D; var pageTwo : Texture2D; var...
View Article
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